
Flyware is a 3rd person flight game set in cyberspace where hackers pilot their programs in real time to collect pieces of data before the system shuts them down. Gameplay consists of flying around the world and obtaining the high score by collecting multiple types of data.
Game Engine: Unity
Team Size: 4
Development Time: 4 Months (Oct-Jan 2010/11)
My Roles
World/Level Designer - 4 Levels
Environmental Artist
Quality Assurance
Flyware on Vancouver Film School
Jack-Assassin is a 2D platform game where the player is, Jack, an anthropomorphic donkey assassin trying to free the people from the dreaded "Sheep King."
Game Engine: Flash, Edward Platform Engine
Team Size: 2
My Roles
Level Designer
Artist
Animator
Read More about Jack-Assassin
Play - Newgrounds
Play - Kongregate
Buster the Duster
Buster the Duster is a run/drive forever style flash game where the player controls the title character Buster. The player must do tricks to constantly keep his/her "Awesome Meter" up without crashing. The track generates randomly so the player will never have the same game experience twice.
My Roles
Level Designer
Environmental Artist
Read More about Buster the Duster
Play - VFS
Documents
Family Fortune
Family Fortune is a 3rd person action adventure game that takes place in a sandbox world.
The game starts off with the player receiving a black letter in the mail. The player's Great Uncle, a former mafia lord has died and has left his entire fortune to whomever remains alive and in the city over the next 72 hours.
A giant battle royale takes place where the player will compete or ally with other members of their family to be the last survivors and claim the fortune for themselves.
Read more on this design document.
Design Document - PDF (Incomplete)


